Training Cost: 35000. We are not raising Crew Skills,. View data for the Augmentation Kit MK-1 SWTOR Schematic. A similar thing happened to the Roche mount but it ha. To add an Augment slot via a Kit: – Kits are made by Synthweavers, Armstech or Armormech. The schematic used to create Augmentation Kit MK-1 can be obtained from Armormech, Armstech, and Synthweaving Crew Skill trainers once a character has attained a rating of 1 or more in any of the three Crew Skills. I could just install a MK-10 kit (highest at the time, now it is a MK-11) and ignore the requirement of progressing the kit from 1 - 9. ) What are the differences between them? I see MK-1,MK-2,MK-3 etc. Free SWTOR Item to Celebrate. Swtor How To. Individual Pieces. 10 & Mk. My armstech is maxed out and there is nothing else to learn at my trainer and yet i can only make up to augmentation kit 7. GEAR AUGMENT GUIDE Mortal Kombat 11 How & What Augments To Use MK11 Gear System YouTube. With additional crafting changes made in update 6. Get the augments with the stats you want. Crafting at level 80 is fairly sparse, with end-game gear coming from playing the game rather than from crafting. Wemos shield relay d1 mini schematic stack pins work arduino their doesn conflict schematics maybe there these soModifying wemos relay shield – shared inventions Relay shield wemosShield relay wemos d1 mini. View data for the Augmentation Kit MK-9 SWTOR Schematic. What is the cheapest way to obtain MK11 augmentation assembly components? swtor Check Details GEAR AUGMENT GUIDE Mortal Kombat 11 How & What Augments To Use MK11 Gear System YouTube Check Details View data for the Augmentation Kit MK-11 SWTOR Schematic. . We’ve always been able to deconstruct various Crafted Items and some types of Gear over the years in Star Wars The Old Republic. Augmentation kits are Item modifications that create augmentation slots on gear when used in conjunction with an item modification station. Augmentation Kit MK-1. wearable pieces made by a craft can crit to get an augment slot; post-1. The dedicated guide contains tips for all roles in both PvE and PvP. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic You are not logged in. Im not sure if i d. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. Roy 06 Sep 2023. So I made one. View data for the Augmentation Kit MK-9 SWTOR Schematic. View data for the Augmentation Kit MK-5 SWTOR Schematic. Crew Skills; SWTOR. Put the augments into the augment slots. Web view and download fellowes powersh. 11 kits (if you can afford to). Asked The Guild, But No One Seemed To Reply. itm. Or is it some different gear?View data for the Augmentation Kit MK-3 SWTOR Schematic. That same armormech skill character also had the schematic for an appropriate level and stat augment. In that case the level requirement to use the gear would be level 9. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. To make higher "Grade" Augments, you will have to level up your crafting skill. So I made one. New Player Help; SWTOR. View data for the Augmentation Kit MK-4 SWTOR Schematic. This will add an augment slot to your armor piece. Type of swtor class should get it a modification panel to the kit for mods and where they. Isn't this contrary to this game's entire philosophy of having your crew members do all the work so that your character is out actually playing the game? For examp. Used in the creation of Augmentation Kit MK-1. Conductive Flux x2. View data for the Augmentation Kit MK-11 SWTOR Item. View data for the Augmentation Kit MK-1 SWTOR Schematic. View data for the Augmentation Kit MK-11 SWTOR Schematic. Play Now. It can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. The dedicated guide contains tips for all roles in both PvE and PvP. You will need an absolute dump trucks full of these things anyway, especially if you want to craft Conquest stuff. Swtor augments guide everything need know vulkk stronghold augmenting prefer privacy gear while own place also if someI'm a little confused about augmentations and how you get them so, I have a couple of questions. . Schematic source The schematic used to create Augmentation Kit MK-5 can be obtained from Armormech, Armstech, and Synthweaving Crew Skill trainers once a character has attained a rating o. As for which one to use, whatever one you have a lot of mats for, but don't plan on using to craft much else. A SWTOR Enhances Guide till help you learn what Augments are, how to craft them and why Augmenting your gear the important for your character! SWTOR Augments 7. View data for the Augmentation Kit MK-11 SWTOR Schematic. 0, a few things are changing. SWTOR - Patch 1. Forums. Attributes Container slots This item can be placed into the following container slots: Inventory Bank Loot Buyback Any Metadata Used to install Augmentation Slot MK-11 at an Item Modification Station. Traditionally, in Crafting this meant crafting materials and schematics. What is the cheapest way to obtain MK11 augmentation assembly components? swtor. 0 Onslaught expansion Kit MK-11 you will need the following: Installing Augmentation Kits and Augments is simple and quick, but be careful. Used to install Augmentation Slot MK-1 at any Item Modification Station. 0, for the MK-6 augment kits, I used to RE Dark Synth Belts to get the MK-6 components, because the belts only took 2 of each material. mk11. All mk-1 can be learned when the craft is 150 and are made from grade 2 and 3 materials. All Color Crystals & Lightsaber Crystals in SWTOR. Simply put, you can have a level 50 augment kit (MK-6) and put a level 9 augment in it if you wish. He should simply buy augmentation Kit Mk-9 straight away. SWTOR. Now do the componts gathered have mk levels as wellor can we RE level 20 gear and then make a mk-6 augment slot?Swtor Augmentation Kit Mk-11 Schematic. (that is RE one grade 10 assembly component (from any crafting skill), and you will get mats plus one assembly slot component MK-10) If you have multiple crafters, then the cheapest way to get the slot components will depend on your mat. In the Onslaught expansion, even the best level 75 items in the game can be crafted through a long path of reverse engineering schematics from the trainer. Augment Kit; Alacrity Augment; Absorb Augment; Armor;. Schematic source The schematic used to create Augmentation Kit MK-1 can be obtained. SWTOR. 512. As others said the cheapest is to craft cell grafts/assembly components (depending on your crew skills) of the appropriate level and deconstruct them to get 1 slot component mk-X depending on the green materials. Augments have a required minimum Augment Slot MK-# based on their level. Even SoV Solo or Story can be done without augments. 8k. . Wiring Diagram for Split Micro-USB Cable? - Electrical Engineering. . Star Wars name: Augmentation Kit MK-11. To make higher "Grade" Augments, you will have to level up your crafting skill. Followers 1. 21. With additional crafting changes made in update 6. View data for the Augmentation Kit MK-1 SWTOR Schematic. You will need your Crew Skill to be 600 to learn the "Superior 46" Augment Schematics, as well as for the "Superior <something> assembly component" that goes in them (exact name varies by Crew Skill). Level 75 Augments can now be crafted fairly easily and inexpensively. My Jedi Sentinel just turned 25, and I'd like to take a break from combat after "completing" Taris (I'm sure I'll be back at some point) and focus my efforts on improving my gear. Go check your Armormech trainer again. . SWTOR | Forums. View data for the Augmentation Kit MK-9 SWTOR Schematic. News. First I didn't realize this bug. What you can do is replace it with a different Augmentation slot with a higher MK number, but that won't solve your problem. They're not for adding the augments into the gear. New SWTOR Forums are now live! ×. Swtor crew skills 6. Well the RE bug just hit me, I re'ed 500 Gleaming Phond Artifice Bonded Attachment and got NO Augmentation Slot Component MK-9. Check the rest of your augment list, the mk-8 is not with the rest of the kits, it'll be close to the top with the other "high level" schematics. View data for the Augmentation Kit MK-1 SWTOR Schematic. Free shipping on parts orders over $45. I think you are thinking of the augmentation kit schematics (the things you use to add augment slots to gear). View data for the Augmentation Kit MK-9 SWTOR Schematic. Fellowes Shredder Troubleshooting Manual. View data for the Augmentation Kit MK-11 SWTOR Schematic. Marshall jcm 2000 dsl schematic bias tsl rectifiers replaced phased gz34 were Marshall jcm 2000 dsl 50 schematic for smith Marshall dsl100 service manual download, schematics, eeprom,. The MK1 through MK5 enables up to a particular level, while the MK6 does any. Posted June 26, 2012. Then you would need to install a mk-2 or higher. Pin en electronic Wiring diagram for usb cable Micro usb wiring diagram. Schematic photoWinchester model 42 disassembly reassembly Exploded view: winchester model 12Winchester model 1894 us patent no. . News. Profession: Synthweaving. Web hi, i tried to find it here on forum, and strangely my google did not either. View data for the Augmentation Kit MK-6 SWTOR Schematic. The schematic used to create Augmentation Kit MK-1 can be obtained. Other sites: TORCommunity. Existing MK9 and MK11 Kits will turn into MK8 when Fallen Empire launches. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. (that is RE one grade 10 assembly component (from any crafting skill), and you will get mats plus one assembly slot component MK-10) If you have multiple crafters, then the cheapest way to get the slot components will depend on your mat reserves and. Pin by joe purvis on guitar and amp stuffLevel 80 Crafting Guides. ) What are the differences between them? I see MK-1,MK-2,MK-3 etc. Media Kit Contact Fandom Apps Take your favorite fandoms with you and never miss a beat. I craft green implants on my raid character (biochem) between pulls. Hello Just returned from an 8 month break. Republic Republic; Jedi KnightAugmentation Kit MK-5 is a player-created item. - Use augments only on 306, set bonus gear. To Build That Circuit, You Only Need The Following Components. View data for the Augmentation Kit MK-9 SWTOR Schematic. Most efficient way to get augment components for best quality kits now is. Just yesterday I got my average gear rating to 306 and was very happy until a friend of my said I don't use any augments so my stats are not the best…To get an augmentation slot component, all you have to do is reverse engineer a crafted item of that tier. Returned to a character not played for a while, the Mk9 augmentation kit seems to be no longer available, not on the crew skill vendor, but I can craft mk 9 augments, any clues of were this is now?It can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. I wanted to expand on the. Add in the 28% crafting crit bonus and this brings down the cost to 15-16K. 5x . Great Christmas Decorations For 2021, swtor how to get augmentation slot component mk 1. View data for the Augmentation Kit MK-11 SWTOR Schematic. Followers 1. A SWTOR Augments Guide to help you learn what Augments are, how to craft them and why Augmenting your gear is important for your character! There are no new Augments released in SWTORR 7. 2 million credits in Cranoran Thread about about 5 hours crafting time, 1000 each of Gleaming Phond Crystals and Gleaming Alien Fragments and the time to. Augments go in augment slots. com - Stasie's Galactic Starfighter Guide (Ships, Components, Crew, Tips)View data for the Augmentation Kit MK-2 SWTOR Schematic. Schematic: Critical Augment 73 Redoubt Augment 73 + 126 Endurance +126 Power +95 Tertiary Stat: Requires: Synthweaving (680) Required Components: Processed Isotope Stabilizer: 10:. Augmentation Slot Component MK-11. View data for the Augmentation Kit MK-8 SWTOR Schematic. Swtor Augmentation Kit Mk-11 Schematic 08 Aug 2023 . 1) Supply and Demand. mat. Schematic: Augmentation Kit MK-11. com . The rather prohibitive cost is for using the kit, not the slot. Click this to say thank you if my post was helpful! : So post-4. View data for the Augmentation Kit MK-2 SWTOR Schematic. Augmentation Kit MK-1 is a player-created item. Also nobody should buy all levels of augment kits (like all from Mk-1 through Mk-9). Remember that there used to be a bug when reverse engineering stacks of crafted items. gear rating currently is item level 306 and the equivalent relic is the Sha'tek Relic of the Primeval Fatesealer MK-19, which adds 2,314 points of Alacrity Rating. Augmentation Kit MK-2 is a player-created item. I've now created and additional augmentation slot on a lightsaber. 2k credits at present, and I predict at worst ~ 48. View data for the Augmentation Kit MK-5 SWTOR Schematic. Next, craft items of the appropriate level for the augment kit mk that you want to make, then re items. It can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. View data for the Augmentation Kit MK-10 SWTOR Schematic. Recommended PostsPre-2. To craft an Augmentation kit you will need 10 kit. . Swtor Augmentation Kit Mk-11 Schematic. A SWTOR Augments Guide to help you learn whats Advances will, how to craft them and why Augmenting own speed is important required your character! There are no new Augments released with SWTORR 7. . So post-4. View data for the Augmentation Kit MK-11 SWTOR Schematic. Acquire (craft, player-to-player trade, GTN) an augmentation kit MK- X , (1) and find a modification station. Each augment contributes two stats. Ashara Zavros Customization 1. ago. View data for the Augmentation Kit MK-11 SWTOR Schematic. I have top gear from the vendors for elite and ultimate comms (192 and up), everyone is talking about augments but apparently that gear does not have a slot for them. Slicers find the augment schematics. Augmentation Kit MK-1 is a Premium -quality Augmentation Kit. Deconstruction breaks down items and gives you other items in return. Support. Swtor How To Get Augmentation Slot. View data for the Augmentation Kit MK-11 SWTOR Item. Reverse engineering is a process by which players break down crafted and sometimes other items into their basic components, returning some of the materials used, and giving them a chance to learn the schematic for an improved version of the item. Higher grades cost more. So now…View data for the Augmentation Kit MK-1 SWTOR Schematic. Components; Resistive Armoring; Augments. Andronikos Revel Customization 8. Circuit diagram makerLucidchart schematics pictorial Schematic diagram makerVenn diagram creator online free. The. But I can find no where where to get schematics to make the actual MK-9 Augmentations. 6. Forums. Augment Kits are made by different crafting skills, E. Rv inverter wiring diagramIt can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. Written by Roy 07 Oct 2023. View data for the Augmentation Kit MK-11 SWTOR Schematic. Hi there! A while back I wrote a comprehensive Gearing Guide to help players understand how gearing works in SWTOR at endgame to optimize their performance. Web circuit board schematic capture. News. Hello, I would like to suggest to reward 2 augmentation slot components for reverse engineering an already augmented armorpiece. Posted November 25, 2012. The reason behind this: when crafting armorings, mods, enhancements, a crafting crit gets you 2 pieces of the ordered craft. My question is what precisely goes in that "new" slot? it wont accept more armor, mods, etc. Most people focus on "the best", which is Grade 11. And you will also need to make higher "Grade" kits to put them in. In 2. I know this becuase I placed a few on sale but they don't show up when I search for them. Store. Augments can be crafted by the Armormech, Armstech, and SynthweavingCrew Skills. The gear's level requirement is determined by the level requirement of the modifications and augments in it. Next, craft items of the appropriate level for the augment kit mk that you want to make,. Best paying casino in biloxi ms. Suggestion Box. Attributes Container slots This item can be placed into the following container slots: Inventory Bank. 0 Who Legacy of who Sith Expansion!. 0. 11 augments, so you can use the cheaper Mk. Prototype Data Spike. Web hi, i tried to find it here on forum, and strangely my google did not either. . Makita dc18rc rapid 0ah 18v charger battery kit. Swtor crafting chart. Swtor Augmentation Kit Mk-11 Schematic. This CM-1337 item is made up of the 7 OEM items, and 14 of the RPM. View data for the Augmentation Kit MK-4 SWTOR Schematic. Augments have been reduced to 8 tiers. Max Stack: 9999. Minimum deposit requirements: $40, swtor how to add mod slots. 32 winchester 1897 parts diagramWinchester model 12 disassembly schematic Winchester model 42 schematicWinchester 1890 parts diagram. To craft one Kit MK-10 you will need the following: To craft the newly available with SWTOR 6. Web blue_ckaym • 5 mo. Swtor skills. Web blue_ckaym • 5 mo. Republic Republic; Jedi KnightSo an Augment Kit MK-1 couldn't 'hold' a Level 55 Augment. Next, craft items of the appropriate level for the augment kit Mk that you want to make, then RE items. How do I add augmentation slots to an item? Where do I get the kits?Swtor Augmentation Slot Component Mk-11;. Schematic: Augmentation Kit MK-11. Wiring rca dyagram elektrotechnik electrical 5mm typec elektronische schaltpläne nützliche fernbedienung wissen 11cm vga savoir Pcb design Micro usb. Support. Eralam Crystal x2. ago. I just need a way to get 2 mk-1 augments Any ideas? Jump to contentView data for the MK-11-Aufwertungs-Kit SWTOR BauÌ plan. Then you can mount an Augment to the gear. 2, crafting for level 75 has become more accessible even to new players. 22 Upari Crystals = 52800 (@2400 per unit GTN price) 22 Primeval Artifa. Augments: Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) Crystals: Advanced Eviscerating (+41 Critical)Since the latest patch, I cannot search Augmentation Kit Mk-8s on the GTN. Thanks for any help! Crafting Trainers have the kit schematics. what choose are available, how for craft them furthermore reasons it’s important to Augment your gear! Augmenting your Top Tier gear is a slowly and expensive process. Swtor augments guide everything need know vulkk stronghold augmenting prefer privacy gear while own place also if some I'm a little confused about augmentations and how you get them so, I have a couple of questions. Obviously there is substantial investment to get setup. Swtor augmentation slot component mk-10Swtor augments guide everything need know vulkk stronghold augmenting prefer privacy gear while own place also if some. Drag your augment to the new slot and click apply. GEAR AUGMENT GUIDE Mortal Kombat 11 How & What Augments To Use MK11 Gear System YouTube. , 100% normal speed less 15% Alacrity). The 74194 is an example of a ttl universal shift register,. Next, Craft Items Of The Appropriate Level For The Augment Kit Mk That You Want To Make,. Asked the guild, but no one seemed to reply, thanks in advanced!Swtor Best Way To Get Augmentation Slot Component Mk-100. View data for the Augmentation Kit MK-10 SWTOR Schematic. How do you get augmentations? 2). General advice: - Use augments only on characters with whom you plan to do challenging group content: Ops, MM FPs and Uprisings. Check Details. Augmentation kits are Item modifications that create augmentation slots on gear when used in conjunction with an item modification station. In this video, we’ll be going over how to start Armormech crafting, how to level up your Armormech crew skill and unlock more crafting schematics, and lastly, we. View data for the Augmentation Kit MK-7 SWTOR Schematic. Put money into 3 points of Critical Crafting in your legacy. Store. Then you have to mount the Augment Kit to the gear item. Used to install Augmentation Slot MK-11 at an Item Modification Station. What crew skills can craft them? (if you can craft them) 3. It can be created by player characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. On 5/4/2023 at 9:43 AM, BryantWood said: Hey Community! In patch 7. Prototype Data Spike. Crew Skills > Armormech > Armormech schematics Overview • Trainers • Schematics Basic schematics | Expanded schematics | Heavy armor ( Expanded ) | Medium armor. ) However NEVER put the created grafts/components in your material inventory! Crew Skills > Armormech > Armormech schematics Overview • Trainers • Schematics Basic schematics | Expanded schematics | Heavy armor ( Expanded ) | Medium armor ( Expanded ) | Custom-quality schematics ( Medium armor • Heavy armor ) | Augments ( Expanded • Kits ) | Stronghold | War Supplies Count: 1 Used to install Augmentation Slot MK-11 at an Item Modification Station. Posted November 5, 2019. The reason an Augmentation Kit MK-11 is better than an MK-10 (or less) is that the MK number specifies the *highest* MK number of Augmentation that you can put in the slot (created by the kit), and higher-MK Augmentations are better than. To match the above listed changes. The higher numbers *are* better, but that's useless non-information without an explanation of *why*. SWTOR Armormech Guide. synthweaving - mk-6 augmentation kit schematic where do i learn it? i'm level 400 (character level 39) been to the trainer on the faction space station and it's not there. All Color Crystals & Lightsaber Crystals in SWTOR. A SWTOR Augments Tour to help you learn what Augments have, how to craft the and why Augmenting your gear is important for your character! The how is up-to-date for Spell 7. For example: a level 42 level item will yield a MK-5 (fifth tier) augmentation slot when reverse engineered in addition to any other crafting materials. Augmentation Kit MK-11 Rating 280. Difficulty: 690 705 720 735 . We got a little news about crafting. Using the code BTMYWIN7 will grant you 20 free spins, wagering requirements are 70 times the bonus amount, swtor how to get augmentation slot component mk 1. I think after the expansion the highest augment will be mk-8, as a part of the crafting revamp, and old augments are not made obsolete. 0 since gearing is returning to a vertical progression system where you have to turn in your current piece of gear to get an upgrade, meaning you’ll need to augment. View data for the Augmentation Kit MK-8 SWTOR Schematic. This doesn't seem to be happening for other augmentation kits; just the Mk-8s. You buy an Augmentation Kit Mk-1 (through Mk-9) Worst bad advice ever. Right-click on the modification station and drop the piece of gear on the window that appears. craft. Any Augment Slot MK-# can be applied to any. First, get the kit schematics from the crew skill trainer. Here is my guide on making augment kits. They get them from the vendor as they level. 0 Guide: Everything You Need to Know - inb-co. Tyreanthil. Schematic source The schematic used to create Augmentation Kit MK-1 can be obtained from Armormech, Armstech, and Synthweaving Crew Skill trainers once a character has. The kits add augment *slots* to gear. 10. To arts one Kit MK-10 you be need the following: 10x Augmentation Slot Component MK-10 (Deconstruction of Crafted Items) 4x Core Recombinator (Slicing) Well the thing is, an MK-6 augment kit is not a crafting mat. If you want to make augments you really need some slicing alts to get the tech components. Components are acquired by Reverse Engineering any item that can be crit-crafted to add an augment slot. Installing Augmentation Kits and Augments is simple and quick, but be. If we have 15% Alacrity then our ability activations should take around 85% of the time they would normally take (i. Any crafts grade 11 component can be RE's to a MK11 aug slot component. So what "trash" are you guys farming to break down into augment slot components for augment kits? I was trying the premium lustrous synth bonded attachments, but as I only need about two million of them to make all the augments themselves, I figured they probably weren't the best bet. Random Posts. View data for the Augmentation Kit MK-11 SWTOR Schematic. The “Superior” ones are Gold. I've augmented green 326 gear at the beginning of the evening only to get a blue upgrade (or, God forbid, a purple LOL) and needed to augment. Slicers find the augment schematics. Star Wars: The Old Republic offers two different. So, one wrong click sending the items from our inventory to the crafting inventory and we lose a ton of credits in mats. View data for the Augmentation Kit MK-5 SWTOR Schematic. So, it seems like the whole mechanism for creating augment kits encourages you to just sit at the screen and doing nothing but craft. For lt1042 replacement parts, use our. Swtor how to get augmentation slot component mk-11I like these new augmentation kits you can craft :) : swtor Vindir dark side vendor republic fleetSwtor gearing. Armormech Schematics; Item Type Slot Skill Level Components Source Augmentation Kit MK-1: Augmentation Kit - 001 / 020 / 050 /060 x2: x10: Trainer Augmentation Kit MK-2: Swtor skills. By default your mod-able gear does not have an Augment slot available. There are 14 gear slots in total where Augments can be placed. They range from Mk-1 to Mk-6. [Augmentation Kit MK-1] [Augmentation Kit MK-2] [Augmentation Kit MK-3] [Augmentation Kit MK-4] [Augmentation Kit MK-5] [Augmentation Kit MK-6]In that process, I got a critical success and the helmet I made got an MK-2 augment slot (when you craft items that fit into gear slots, when you critically succeed the item gets a level appropriate augment slot kit added). The cad files and renderings posted to this website are created, uploaded and managed by. 3=18. I'm guessing here, but if I remember correctly, then level 49 greens take about 5 minutes to craft, and the blues take about 25 minutes. View data for the Augmentation Kit MK-10 SWTOR Schematic. Check Details. G Armormech, Armstech, Synthweaving. . Casinos online, free, Best Penny Slots At Parx Casino, Antique Mail Slots For Doors, Bar Slot Machine Odds 18+ T&C Apply – To receive the welcome bonus a minimum deposit. View data for the Augmentation Kit MK-10 SWTOR Schematic. Share More sharing options. They will all take the same # of mats (6/6/8), it does not matter what crafting skill you are using. Swtor reverse engineering guideSwtor crew skills guide crafting republic lost island flashpoint unassembled components fleet beginners command vendors location pvp. 3. Augmentation Kit MK-1 is a premium-quality augmentation kit. To match the above listed changes. Each decoration costs one Universal Prefab Kit MK-1, 2, or 3. View data for the Augmentation Kit MK-11 SWTOR Schematic. But when deconstruction is done, I get some crafting materials but not a single "Augmentation Slot Components MK-10". 23. I'll explain what Augmentation Kits and the process of creating Augment Slots in details further below in this guide. And no, you can't remove the slot you added (MK-4) (1). The kits add augment *slots* to gear. Schematic: Augmentation Kit MK-11 Difficulty: 690 705 720 735 Required Components: 10x Augmentation Slot Component MK-11 20x Prototype Data Spike 20x Prototype. Marshall Jcm 2000 Dsl 50 Schematic Capture - lasoparunner. I know how to RE to get the Augmentation slot component MK-9, I have schematic for augmentation kit mk-9. 0 gear. 0, I have schematics for Augment kits 1-7 but there is not schematic on the Synthweaving vendor for MK-8 kits. 3. How do i learn the schematic for kit 8 ? Jump to content. I have all the crafter but the last time I played I mostly used Sythweaving to make armor and then breakdown to make Augment Kits. 3. . Augment schematics come from Slicing missions. 2 million credits in Cranoran Thread about about 5 hours crafting time, 1000 each of Gleaming Phond Crystals and Gleaming Alien Fragments and the time to.